Monday, August 23, 2010
Bioshock 3 is... not in the same location!!
In the previous two Bioshock games, you play as an alleged plane crash survivor who finds himself in the underwater city of Rapture (in an alternate history 1960). The new game in the franchise is not a direct prequel or sequel to the previous two. in fact its not even located in Rapture! You are now in the floating city Columbia in an alternate history circa 1900! so basically expect lesser dark environs and more brightly lit ones, with bloom lighing and all that :) .. during the day anyway..
Now some info i dug up at wikipedia:
The primary setting of BioShock Infinite is a city suspended in the air by giant blimps and balloons, called "Columbia". Unlike the secret development of the underwater city of Rapture, Columbia was proudly boasted by the American government when launched in 1900, centralized on the idea of American exceptionalism; the reveal trailer for the game alludes to the 1893 Worlds Fair which is historically considered to be the emergence of American exceptionalism.Columbia itself appeared to be designed as a floating Worlds Fair that could travel across the globe; however, some time after its launch but before the game's events, the city was revealed to be a well-armed battleship, and became involved in an "international incident". The city was disavowed by the United States government, and its location of the city was soon lost from everyone else.
Like Rapture, Columbia is considered a failed utopia, with signs present suggesting a theocratic government taking control at some point, and similar racial-purification concepts such as nazism and xenophobia. One of the items in the press packages for the game included a tag that would purportedly be worn by immigrants aboard Columbia, requiring those of non-European descent to list out numerous details, including religious affiliation and data relating to eugenics; another item was a Columbia propaganda poster that warned "We must all be vigilant to ensure the purity of our people.” Columbia has been compared to a cross between steampunk and the Star Wars Bespin cloud city, as well as the airships of Final Fantasy settings though Irrational's Ken Levine has compared the weaponized city to the Death Star.
The game for the player begins in 1912. The main character is Booker DeWitt, a former, disgraced agent of the Pinkerton National Detective Agency, dismissed due to having a behavior beyond the acceptable bounds of the Agency. He is hired by individuals, aware of Columbia's location, to invade the air-city and rescue his daughter Elizabeth, abducted and held aboard the air-city for the last twelve years. Though he finds Elizabeth easily enough, DeWitt quickly discovers that Elizabeth is central to the city's conflict, forcing DeWitt and Elizabeth to trust each other in order to escape.
Though the game takes place before the events of the previous two BioShock games (occurring from the 1950s to 1960s), Irrational Games has not confirmed if BioShock Infinite shares the same universe with these titles; Ken Levine left the question of the possibility unanswered in an interview stemming from the game's announcement.
-go to source
check out the official site too - bioshockinfinite.com
it promises some nice goodies soon
heres the two nice screenshots i got from there