So ever since I got google cardboard, I've been fascinated by 360˚ Video.. watching it even without a cardboard device is really good fun. So then I started looking into cameras and other hardware requirement for making these.
Heres a quick 3d animation I made in Blender.. to try publishing my own 360 video to youtube.Rendered a panoramic video with Cycles and then used google's meta data tool to inject meta data so that youtube can process it as a 360 video - https://support.google.com/youtube/answer/6178631?hl=en
360 Test 003
by Chaitanya Krishnan
on Sketchfab
Then out of the blue, one of my tweeps tweeted this
First test of 360° rendering in blender
So its eassy fun and i ll try to do more of that !!
#vjcommunity
https://t.co/eEAcSQ0aWd
— vjblind (@vjblind) May 28, 2015
So I promptly googled the process and followed this quick tutorial by https://youtu.be/tZgG7n-lhUc
Rendering panoramic video has been an old feature in most 3d programs, its just that with youtube 360 we finally have a platform to upload it to.
Anyway heres my model in blender. It took about 12hrs to render using Cycles. I couldn't find the panorama tools in old Blender renderer otherwise would have used that.
Heres a quick 3d animation I made in Blender.. to try publishing my own 360 video to youtube.Rendered a panoramic video with Cycles and then used google's meta data tool to inject meta data so that youtube can process it as a 360 video - https://support.google.com/youtube/answer/6178631?hl=en
If you want to study the blender file, you can download it at the bottom of this post..
or view it below:by Chaitanya Krishnan
on Sketchfab
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