Started as a Daily Doodle.. Then escalated
Inaccessible is Accessible
Tinkering around with stuff from opensource and questionable source
Saturday, June 1, 2024
Odd Knights
Labels:
Blender,
dark knight,
errant knight,
golem knight,
jade knight,
knight,
sketchfab
Thursday, April 25, 2024
Alien in a Bubble Bath
Hypersleep pods make for excellent bubble bath tubs.. Complementary lunch included. Happy Alien Day!
Alien in a Blood Bubble Bath - Stark White by Chaitanya Krishnan on Sketchfab
Thursday, April 11, 2024
Winged werewolf
Winged Werewolf - variant by Chaitanya Krishnan on Sketchfab
Made with Openbrush on a Quest2. Painted and rigged in Blender.
Labels:
blender3d,
oculus,
openbrush,
quest2,
vr painting
Saturday, March 16, 2024
Shark Troopers
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxUldJciY1IfijnfCNWp46y3M67vceSlkeoIOBXGeiTFZbkmbu6_DHy2o9IJbKZDy_hZTc2E-yyIvPQbyHVanWa8TEtHBOEqnK0GSD01BnDPV88jskWIlrWPQ5fJrOLx6_GlPM947OQDrcyvn1lPvHVYPT0L8isKAbd8AONctJQqCirBpv9URyl7bADUi-/w640-h360/shark_troopers%20(1).png)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhM6_Y2T5v6JUjq4SqNkf0IY99jlvyc14qN0h-VL_03aSiNorpSUJQBW1ZQ8Tg-TUOTbITcBawVwGTBHzgecWz2CSEuZ4JHtecW8pn2Ol8b5YB-a6xfbiJYcQQ_mUkuiV06Pe-HQk4RoWh2AnaY2A3A1ahQW3qI0ncCzvLbVLJ_U0hYWj32y4xv8j7G_6U3/w640-h360/shark_troopers%20(2).png)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6Bkv3jtTRnQu2gBE3-m_4Y1kvOCJiIgf2suHu7ugSl_W2v0VIJl8GcuJtj4IUL0mGBn3r_oykyQG4P8xAePD7D4rfNwrj7wwiUmpKqYpIMbViTQlh8JRhSnr6zVDTFVy7pNkubmT19tIqOcFlLQigJY1Jd6Tlx7LuNoW2QoxGWYWov-qHshyphenhyphen8BXaEYRQ-/w640-h360/shark_troopers%20(3).png)
Monday, January 1, 2024
3December 2023
3December 2023 by Chaitanya Krishnan on Sketchfab
Unlike previous years, the prompts had been chosen by a selection of the Sketchfab Masters and we hoped the choices would be particularly fun and challenging. Since the Forum is now read only this year 3December was hosted on the Sketchfab Discord server, in the #3december-2023 channel.
https://discord.gg/sketchfab
Monday, November 6, 2023
Watermelon Babies
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqWYQsv1WkwRgSI-Lz5v0cpUT6Ti3koQWRu1_e8euDRUoHYNa4604a648B6Ko69f-OhH2FROYTy9lL7bugdQsBldAYh46X-s5FSjvQdmU573IfQc9WB1qqUvfO8a-riEyl3n4qknVM541qxqM6nGwKOWTysJk6kqRmGluI0g3V6YdNFb-_vzWNecujmMgX/w640-h360/watermelon_babies.png)
This is a thing i doodled today since we are close to 4000 children dead in Gaza today.
Tried to avoid gory imagery… and try something… a little unusual.
Heres the 3d model, made with Blender and Krita.
Watermelon babies by Chaitanya Krishnan on Sketchfab
- Unicef https://www.unicef.org/press-releases/joint-statement-unicef-who-unfpa-and-unrwa-women-and-newborns-bearing-brunt-conflict
The use of watermelon as a symbol of resistance in Palestine dates back to the Six-Day War in 1967, when Israel seized control of the West Bank and Gaza and annexed East Jerusalem. The Israeli government made public displays of the Palestinian flag a criminal offense in Gaza and the West Bank.
Labels:
babies,
Blender,
blender3d,
dead babies,
gaza,
israel,
krita,
palestine,
sketchfab,
watermelon
Monday, October 23, 2023
Upskilling in Metaverse Tech
In the past year I have explored various platforms and identified skillsets necessary for an artist/creator working with the metaverse. Have conducted experiments to evaluate various platforms and begun learning platforms that are going to be central to this ever evolving landscape.
This includes:
Mainstream game engines – Unreal and Unity
Upcoming platforms such as – Spaces.io and many more.
Progress so far:
Have successfully adapted a 3d scene to work across 3platforms – Unity, Unreal and Spatial
The original scene was born from this sketch.
![](https://hackmd.io/_uploads/BJznnODwh.png)
It was refined and eventually finished piece of 2d concept art.
![](https://hackmd.io/_uploads/rJ4anuww2.png)
This was later translated to 3d in Blender using a stylized hand painted texture workflow.
![](https://hackmd.io/_uploads/rJ_03dwPn.png)
![](https://hackmd.io/_uploads/Bkyl6uwD2.png)
https://sketchfab.com/3d-models/antler-treehouse-green-8ff31b7491634956bbeb22479e6d4a1c
(click to view the 3d model)
The transfer to metaverse platforms and game engines can be seen below:
Unity 3d
Unreal Engine
Spatial can be viewed in 3d at
https://www.spatial.io/s/Antler-Tree-House-6418cbd943e17c7d39f12d3d?share=4018731400729634205
This includes:
Mainstream game engines – Unreal and Unity
Upcoming platforms such as – Spaces.io and many more.
Progress so far:
Have successfully adapted a 3d scene to work across 3platforms – Unity, Unreal and Spatial
The original scene was born from this sketch.
![](https://hackmd.io/_uploads/BJznnODwh.png)
It was refined and eventually finished piece of 2d concept art.
![](https://hackmd.io/_uploads/rJ4anuww2.png)
This was later translated to 3d in Blender using a stylized hand painted texture workflow.
![](https://hackmd.io/_uploads/rJ_03dwPn.png)
![](https://hackmd.io/_uploads/Bkyl6uwD2.png)
https://sketchfab.com/3d-models/antler-treehouse-green-8ff31b7491634956bbeb22479e6d4a1c
(click to view the 3d model)
The transfer to metaverse platforms and game engines can be seen below:
Unity 3d
Unreal Engine
Spatial can be viewed in 3d at
https://www.spatial.io/s/Antler-Tree-House-6418cbd943e17c7d39f12d3d?share=4018731400729634205
Labels:
antler,
AR,
blender3d,
concept art,
krita,
sketchfab,
skull,
spatial,
spatial.io,
treehouse,
unity3d,
unrealengine,
virtual reality,
vr
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