In the past year I have explored various platforms and identified skillsets necessary for an artist/creator working with the metaverse. Have conducted experiments to evaluate various platforms and begun learning platforms that are going to be central to this ever evolving landscape.
This includes:
Mainstream game engines – Unreal and Unity
Upcoming platforms such as – Spaces.io and many more.
Progress so far:
Have successfully adapted a 3d scene to work across 3platforms – Unity, Unreal and Spatial
The original scene was born from this sketch.
It was refined and eventually finished piece of 2d concept art.
This was later translated to 3d in Blender using a stylized hand painted texture workflow.
https://sketchfab.com/3d-models/antler-treehouse-green-8ff31b7491634956bbeb22479e6d4a1c
(click to view the 3d model)
The transfer to metaverse platforms and game engines can be seen below:
Unity 3d
Unreal Engine
Spatial can be viewed in 3d at
https://www.spatial.io/s/Antler-Tree-House-6418cbd943e17c7d39f12d3d?share=4018731400729634205
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