Have been repainting a lot of my old 3d doodles in Nomad Sculpt.
These are some of the ones I have done in the last few days
Today I figured out the workflow to export the models with materials and textures compatible in other programs or platforms like Blender or Sketchfab, heres an example (free download) -
Its sort of a PBR realism workflow that am getting into after a lot of NPR (which I will still continue).
To begin with Nomad Sculpt's material system is pretty robust, so a lot can be achieved with that if you are willing to put in the time. Previously I would work on the sculpt in Nomad, then move to Procreate for the painting and then get those textures back in Nomad.. This time I decided to figure out the complete workflow within Nomad.
After a lot of searching I found Razum's youtube channel and after a lot of deliberation, I've chosen to invest in a materials pack by Ilya Tulyakov (aka Razum).
Heres what comes in the pack -
Get it at - this link
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