Showing posts with label normals. Show all posts
Showing posts with label normals. Show all posts

Saturday, January 3, 2015

Skull Helmet



    Skull Helmet
    by Chaitanya Krishnan
    on Sketchfab


cell shading outline test..
made with a duplicate mesh with inverted normals and a black material..
anyone know of another way to add cell looking outlines in webgl?