Thursday, July 10, 2008

experimenting with animating using path deform in 3ds max

5 comments:

anonymous said...

Anonymous writes:

Hi I'm new to 3ds max, could you tell me what your lighting system was like to render this animation.By the way, it look brillian!Thanks

chaitanyak said...

this is a good beginner's tutorial in lighting: http://www.3dtotal.com/team/tutorials/kory/koryslight1.asp

chaitanyak said...

added a Skylight and then enabled Light Tracer under Advanced Lighting(Default Scanline Renderer)left the default settings. its what i use for most of my clay renders. gives me decent gi that renders fast.this was long ago.... nowadays i use mental ray most of the timehope that helps

anonymous said...

Anonymous writes:

Hi, I can't thank you enough for your reply, thanks!!

chaitanyak said...

:) all knowledge should be free

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